Andy Serra Research Tools About

-Branchial Foam-

This project seeks to visualize not only the deterministic structure of a computational reality but also its underlying, emergent vibrancy. It models a universe as a Branchial Space of all possible states, then gives that space a "voice" through sonification. Finally, it uses that voice to create a feedback loop, causing the structure to resonate with its own sound. The result is a system where the fixed laws of causality coexist with a shimmering, probabilistic field—a visual analog to the concept of Quantum Foam.

The foundation of the system is abstract and rule-based, constructed using the NetworkX library in Python. A multiway system is initiated from a single hypergraph state (a simple triangle). This system evolves over several generations, following a deterministic rule to find all possible subsequent states. This branching evolution maps out the Branchial Space.

God eye view
Planetary view
Canopy
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Sonification: The rendered image of the Branchial Space is treated as a musical score. Its visual data is translated in real-time into MIDI notes and OSC messages, which control a synthesizer in Sonic Pi. The soundscape is a direct auditory representation of the visual structure.

Top Brancial Space (Canopy)
First Hypergraph

Resonant Feedback: The audio generated by Sonic Pi is cabled back into TouchDesigner. This audio signal is not just for listening; it is now a fundamental force within the simulation. The frequencies and amplitudes of the sound apply a constant, subtle perturbation to the positions of every point in the visualization.

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